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(AD drugs are refills for the Medkit. The Anethetic Drug is NOT a standard part of a medkit. The context is that the price is per dose, because it is not a refill for anything.)
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Each turn the character is accelerated, the person will lose four Stamina points. Lost points are healed like normal wounds.
 
Each turn the character is accelerated, the person will lose four Stamina points. Lost points are healed like normal wounds.
   
'''Cost:''' 10 [[Credit|Cr]] per [[medkit]] refill
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'''Cost:''' 10 [[Credit|Cr]] per single-dose [[Spray Hypo]] cartridge
   
 
==Notes and References==
 
==Notes and References==

Revision as of 12:38, 11 April 2016

The Accelerator drug speeds up the body's actions. Only a medic (an individual with the medical skill may administer this drug successfully, using a spray hypo.

When under the effects of the drug, a character adds +2 to his or her initiative die roll (in addition to normal bonuses) and can make one extra attack per turn in melee combat. The effect will last for a number of turns equal to the character's Stamina score (at the time the drug is taken) divided by 10.

Each turn the character is accelerated, the person will lose four Stamina points. Lost points are healed like normal wounds.

Cost: 10 Cr per single-dose Spray Hypo cartridge

Notes and References

Previously developed material for Alpha Dawn not released before development of Zebulon's Guide.