Hospitals are medical facilities. They greatly accelerate the rate by which a character may recover Stamina from injuries. A character may recover up to 20 points of lost Stamina per day at a base cost of 50 credits plus 1 credit per point of Stamina recovered.[1] Better hospitals may increase that rate even further to 40 points a day through more intensive treatment at a base cost of 500 credits plus 3 credits per point of stamina recovered.[2]
Certain types of medicine, such as the installation of Anti-Shock Implants,[3] Oxy Drug Injectors,[4] Tracer Implants,[5] and the injecting of Universal Antibody vaccinations may only be done in a hospital.[6]
Advanced medical procedures, such as cloning, regeneration, and Experimental Matrix Analysis may only take place in advanced hospital facilities.
Service Costs: 50 Cr +1 Cr per point of STA (basic healing) / 500 Cr +3 Cr per point of STA (intensive healing)
Notes and References[]
- ↑ Star Frontiers: Alpha Dawn p.28
- ↑ Previously developed rule for Alpha Dawn not released before development of Zebulon's Guide. released in the article "For a Fistful of Credits" by AD co-developer Zeb Cook in Dragon Magazine #112.
- ↑ Star Frontiers: Alpha Dawn Expanded Rulebook pp. 48
- ↑ "For a Fistful of Credits", Dragon Magazine #112
- ↑ Star Frontiers: Knight Hawks Expansion Rules pp. 41
- ↑ "For a Fistful of Credits", Dragon Magazine #112