Hospitals are medical facilities. They greatly accelerate the rate by which a character may recover Stamina from injuries. A character may recover up to 20 points of lost Stamina per day at a base cost of 50 credits plus 1 credit per point of Stamina recovered.[1] Better hospitals may increase that rate even further to 40 points a day through more intensive treatment at a base cost of 500 credits plus 3 credits per point of stamina recovered.[2]
Certain types of medicine, such as cloning, regeneration, and the injecting of Universal Antibodies may only be done in a hospital.[3]
Cost: 50 Cr + 1 Cr per point of STA (basic healing) / 500 Cr + 3 Cr per point of STA (intensive healing)
Notes and References
- ↑ Alpha Dawn p.28
- ↑ Previously developed rule for Alpha Dawn not released before development of Zebulon's Guide. released in the article "For a Fistful of Credits" by AD co-developer Zeb Cook in Dragon Magazine #112.
- ↑ "For a Fistful of Credits"