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(New page: ''Inspiration from Chasm City by Alastair Reynolds'' This is a weapon was created during the first sathar war for the UPF special forces. It's quiet and has the range of most small laser...)
 
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This is a weapon was created during the first sathar war for the UPF special forces. It's quiet and has the range of most small laser pistols. The ice rounds are cooled at sub-zero temperatures to insure they wont melt while trying to hit their target. The rounds are stored in a five round clip that keeps the rounds cool at sub-zero temperatures. When the round enters the chamber the round warms up by a hundred degrees or so from sub-zero, but it isnt enough to truely warm up the round to melting point. When the round is fired the magnetic firing mechanism pushes the round out faster than most projectile rounds and doesnt create any heat to melt the round. Then if it hits its target the ice round will penatrate the skin and shatter (causing a shrapnel affect), but if the person is found dead the qutopsy will show nothing in the body.
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This is a weapon was created during the first [[Sathar]] war for the [[UPF]] special forces. It's quiet and has the range of most small laser pistols. The ice rounds are cooled at sub-zero temperatures to insure they won't melt while trying to hit their target. The rounds are stored in a five-round clip that keeps the rounds cool at sub-zero temperatures. When the round enters the chamber the round warms up by a hundred degrees or so from sub-zero, but it isn't enough to truly warm up the round to melting point. When the round is fired the magnetic firing mechanism pushes the round out faster than most projectile rounds and doesnt create any heat to melt the round. Then if it hits its target the ice round will penetrate the skin and shatter (causing a shrapnel effect), but if the person is found dead the autopsy will show nothing in the body.
   
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<poem>
 
ROF: 1 shot
 
ROF: 1 shot
 
 
Range: 5/10/15/20/-
 
Range: 5/10/15/20/-
 
 
Ice Shrapnel Range: 5/-/-/-/-
 
Ice Shrapnel Range: 5/-/-/-/-
 
 
Clip: 5 rounds special cooling clip
 
Clip: 5 rounds special cooling clip
 
 
Weight: 2 kg
 
Weight: 2 kg
 
 
Damage: 5D10+ per hit
 
Damage: 5D10+ per hit
 
 
Ice Shrapnel Damage: 1D5 + per hit
 
Ice Shrapnel Damage: 1D5 + per hit
 
 
Cost: 800 Credits
 
Cost: 800 Credits
 
 
Type: Projectile Weapon
 
Type: Projectile Weapon
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<poem>
 
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[[Category:Equipment]]
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[[Category:Equipment Guide]]
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[[Category:Weapons]]
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[[Category:House Rules]]

Latest revision as of 07:08, 15 August 2015

Inspiration from Chasm City by Alastair Reynolds


This is a weapon was created during the first Sathar war for the UPF special forces. It's quiet and has the range of most small laser pistols. The ice rounds are cooled at sub-zero temperatures to insure they won't melt while trying to hit their target. The rounds are stored in a five-round clip that keeps the rounds cool at sub-zero temperatures. When the round enters the chamber the round warms up by a hundred degrees or so from sub-zero, but it isn't enough to truly warm up the round to melting point. When the round is fired the magnetic firing mechanism pushes the round out faster than most projectile rounds and doesnt create any heat to melt the round. Then if it hits its target the ice round will penetrate the skin and shatter (causing a shrapnel effect), but if the person is found dead the autopsy will show nothing in the body.


<poem> ROF: 1 shot Range: 5/10/15/20/- Ice Shrapnel Range: 5/-/-/-/- Clip: 5 rounds special cooling clip Weight: 2 kg Damage: 5D10+ per hit Ice Shrapnel Damage: 1D5 + per hit Cost: 800 Credits Type: Projectile Weapon <poem>