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− | [[File:Bloodhound 2.jpg|thumb| |
+ | [[File:Bloodhound 2.jpg|thumb|230x230px|Ground-based planetary defense missile site]] |
An old maxim of naval warfare states that a shore battery always has the advantage over an attacking ship because the shore battery cannot be sunk. it follows that any weapon that can be placed aboard a ship becomes much more dangerous when built larger and placed on a planet. |
An old maxim of naval warfare states that a shore battery always has the advantage over an attacking ship because the shore battery cannot be sunk. it follows that any weapon that can be placed aboard a ship becomes much more dangerous when built larger and placed on a planet. |
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All [[Frontier Sector|Frontier]] planets with a population rating of Moderate or Heavy, or those lightly populated planets with Industrial potential <ref>listed with an "I" in the Star Frontiers rulebooks</ref> have planetary defenses. These usually consist of laser cannons and missiles, but much larger ones than those carried by [[Spaceship|ships]].<ref>10 times as much damage as their ship-mounted counterparts</ref> Planetary defense batteries can destroy a |
All [[Frontier Sector|Frontier]] planets with a population rating of Moderate or Heavy, or those lightly populated planets with Industrial potential <ref>listed with an "I" in the Star Frontiers rulebooks</ref> have planetary defenses. These usually consist of laser cannons and missiles, but much larger ones than those carried by [[Spaceship|ships]].<ref>10 times as much damage as their ship-mounted counterparts</ref> Planetary defense batteries can destroy a |
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− | [[File:V-150 ion cannon SWB.png|left|thumb| |
+ | [[File:V-150 ion cannon SWB.png|left|thumb|150x150px|Proton beam battery]] |
ship at the fringe of the planet's atmosphere. If the ship tries to bombard the planet, incoming torpedoes and missiles will be neutralized easily by the planet's laser anti-missile defenses. Laser weapons fired from space cannot cause much damage on a planet's surface because the weapon's area of effect is so small. |
ship at the fringe of the planet's atmosphere. If the ship tries to bombard the planet, incoming torpedoes and missiles will be neutralized easily by the planet's laser anti-missile defenses. Laser weapons fired from space cannot cause much damage on a planet's surface because the weapon's area of effect is so small. |
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Revision as of 02:09, 2 August 2016
An old maxim of naval warfare states that a shore battery always has the advantage over an attacking ship because the shore battery cannot be sunk. it follows that any weapon that can be placed aboard a ship becomes much more dangerous when built larger and placed on a planet.
All Frontier planets with a population rating of Moderate or Heavy, or those lightly populated planets with Industrial potential [1] have planetary defenses. These usually consist of laser cannons and missiles, but much larger ones than those carried by ships.[2] Planetary defense batteries can destroy a
ship at the fringe of the planet's atmosphere. If the ship tries to bombard the planet, incoming torpedoes and missiles will be neutralized easily by the planet's laser anti-missile defenses. Laser weapons fired from space cannot cause much damage on a planet's surface because the weapon's area of effect is so small.
Notes and References
- Star Frontiers: Knight Hawks Expansion Rulebook pp. 51-2