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[[File:Bloodhound 2.jpg|thumb|220x220px|Ground-based planetary defense missile site]]
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[[File:Bloodhound 2.jpg|thumb|230x230px|Ground-based planetary defense missile site]]
 
An old maxim of naval warfare states that a shore battery always has the advantage over an attacking ship because the shore battery cannot be sunk. it follows that any weapon that can be placed aboard a ship becomes much more dangerous when built larger and placed on a planet.
 
An old maxim of naval warfare states that a shore battery always has the advantage over an attacking ship because the shore battery cannot be sunk. it follows that any weapon that can be placed aboard a ship becomes much more dangerous when built larger and placed on a planet.
   
 
All [[Frontier Sector|Frontier]] planets with a population rating of Moderate or Heavy, or those lightly populated planets with Industrial potential <ref>listed with an "I" in the Star Frontiers rulebooks</ref> have planetary defenses. These usually consist of laser cannons and missiles, but much larger ones than those carried by [[Spaceship|ships]].<ref>10 times as much damage as their ship-mounted counterparts</ref> Planetary defense batteries can destroy a
 
All [[Frontier Sector|Frontier]] planets with a population rating of Moderate or Heavy, or those lightly populated planets with Industrial potential <ref>listed with an "I" in the Star Frontiers rulebooks</ref> have planetary defenses. These usually consist of laser cannons and missiles, but much larger ones than those carried by [[Spaceship|ships]].<ref>10 times as much damage as their ship-mounted counterparts</ref> Planetary defense batteries can destroy a
[[File:V-150 ion cannon SWB.png|left|thumb|151x151px|Proton beam battery]]
+
[[File:V-150 ion cannon SWB.png|left|thumb|150x150px|Proton beam battery]]
 
ship at the fringe of the planet's atmosphere. If the ship tries to bombard the planet, incoming torpedoes and missiles will be neutralized easily by the planet's laser anti-missile defenses. Laser weapons fired from space cannot cause much damage on a planet's surface because the weapon's area of effect is so small.
 
ship at the fringe of the planet's atmosphere. If the ship tries to bombard the planet, incoming torpedoes and missiles will be neutralized easily by the planet's laser anti-missile defenses. Laser weapons fired from space cannot cause much damage on a planet's surface because the weapon's area of effect is so small.
   

Revision as of 02:09, 2 August 2016

Bloodhound 2

Ground-based planetary defense missile site

An old maxim of naval warfare states that a shore battery always has the advantage over an attacking ship because the shore battery cannot be sunk. it follows that any weapon that can be placed aboard a ship becomes much more dangerous when built larger and placed on a planet.

All Frontier planets with a population rating of Moderate or Heavy, or those lightly populated planets with Industrial potential [1] have planetary defenses. These usually consist of laser cannons and missiles, but much larger ones than those carried by ships.[2] Planetary defense batteries can destroy a

V-150 ion cannon SWB

Proton beam battery

ship at the fringe of the planet's atmosphere. If the ship tries to bombard the planet, incoming torpedoes and missiles will be neutralized easily by the planet's laser anti-missile defenses. Laser weapons fired from space cannot cause much damage on a planet's surface because the weapon's area of effect is so small.

Notes and References

  • Star Frontiers: Knight Hawks Expansion Rulebook pp. 51-2
  1. listed with an "I" in the Star Frontiers rulebooks
  2. 10 times as much damage as their ship-mounted counterparts

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