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(recoiless rifles are not automatic, neither are the vehicular cannon)
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[[File:Autopistol_01.jpg|right|300px|Auto Pistol with Bulletclip]]
 
 
'''Slug Projector Weapons''' are a category of [[Projectile Weapons]]. They are basically modern firearms and field artillery in that they use a chemical reaction to propel an unguided projectile to the target.
 
 
{{HeadingA|Small Arms (Full Auto)}}
 
'''Full Auto''' weapons are capable of single shots or burst fire at the flip of a switch. Many modern models use non-reloadable ''bulletclips'' that are self-contained with projectiles, propellant and a small battery to interface with the pistol's ammo reader. Other models use reloadable ''magazines'' that use cased ammunition.
 
 
'''Automatic Pistol.''' An automatic pistol is a refined version of the submachine gun. It looks like a heavy pistol, with a folding metal wire stock. The gun can be fired like a pistol when the stock is folded, or fired from the shoulder when the stock is extended. An automatic pistol can be set to fire single shots or bursts. Up to three single shots or one burst can be fired in a turn. A single shot causes 1d10 points of damage. A burst fires 10 bullets, and has a +20 modifier to hit. It can be aimed at up to five adjacent targets in a 10-meter wide area. A burst causes 5d10 points of damage, plus 1d10 for every additional target after the first. Only one roll is needed to hit all the targets, but any negative modifiers that could apply to one target apply to the entire group. For example, if one target has soft cover, all of them are considered to have soft cover. The damage from a burst is divided as evenly as possible between all the targets. Skeinsuits and inertia screens reduce bullet damage by half. If a skeinsuit and an inertia screen are used together, damage is reduced to one-fourth the amount rolled.
 
 
'''Automatic Rifle.''' An automatic rifle is similar to the automatic rifles being used today. It is basically a heavier, longer version of the automatic pistol. It can fire up to three single shots or one burst.
 
 
{{Weapon_Stats
 
|name = Automatic Pistol, single shot
 
|skill = Projectile (+0)
 
|damage = 1d10
 
|ammo = 20 rounds (clip)
 
|RoF = 3
 
|defense= Inertia
 
|range = 5/15/30/60/150
 
|cost = 200 (2)
 
|Kg = 2
 
|name1 = Automatic Pistol, burst
 
|skill1 = Projectile (-20)
 
|damage1 = 5d10
 
|ammo1 = 2 bursts
 
|RoF1 = 1
 
|defense1 = —
 
|range1 = —
 
|cost1 = —
 
|Kg1 = —
 
|name2 = Automatic Rifle, single shot
 
|skill2 = Projectile (+0)
 
|damage2 = 1d10
 
|ammo2 = 20 rounds (clip)
 
|RoF2 = 3
 
|defense2= Inertia
 
|range2 = 10/40/100/150/300
 
|cost2 = 300 (5)
 
|Kg2 = 4
 
|name3 = Automatic Rifle, burst
 
|skill3 = Projectile (-20)
 
|damage3 = 5d10
 
|ammo3 = 2 bursts
 
|RoF3 = 1
 
|defense3 = —
 
|range3 = —
 
|cost3 = —
 
|Kg3 = —
 
}}
 
 
{{HeadingA|Heavy Weapons}}
 
'''Machine Gun.''' A machine gun is a fully automatic heavy weapon that must be mounted on a tripod or a swivel mount to fire. A burst fires 20 bullets. Except for its greater damage and range, it operates just like an automatic pistol.
 
 
'''Recoilless Rifle.''' A recoilless rifle is a heavy weapon that must be mounted on a tripod or a swivel mount to fire. It fires an exploding shell that causes 12-120 (12d10; 66 on average) points of damage if it hits. Only one shell can be fired per turn, and loading another shell takes one turn. Inertia screens and skeinsuits halve the damage.
 
 
{{Weapon_Stats
 
|name = Machine Gun
 
|skill = Projectile
 
|damage = 10d10
 
|ammo = 10 bursts (belt)
 
|RoF = 1
 
|defense = Inertia
 
|range = -/70/200/500/1km
 
|cost = 2,000 (50)
 
|Kg = 20 (4)
 
|name1 = Recoilless Rifle
 
|skill1 = Projectile
 
|damage1 = 12d10
 
|ammo1 = 1 (shell)
 
|RoF1 = ½
 
|defense1 = Inertia
 
|range1 = -/150/1km/2km/3km
 
|cost1 = 4,000 (10)
 
|Kg1 = 20 (1)
 
}}
 
 
{{HeadingA|Vehicle-Mounted}}
 
Unlike normal, handheld weapons, large weapons like this needs to be mounted on vehicles or weapon emplacements. They take up vehicle slots (called ''space''), and have an added cost for a mounting fee (the equipment necessary to place them on a fixed mount).
 
 
'''Vehicle-Mounted Machine Gun.''' A larger calibre (12.7 mm) weapon with a greater muzzle velocity than a portable ''Machine Gun''. Baffles surround its barrel so that the muzzle flash is not visible at night. A vehicle-mounted machine gun takes up two spaces on a vehicle, and costs 750 credits to mount it; same with the basic ''Machine Gun''.
 
 
'''Vehicle-Mounted Recoilless Rifle.''' This is similar to the version to the basic ''Recoilless Rifle'', but it has a larger caliber. A vehicle-mounted recoilless rifle takes up two spaces on a vehicle, and costs 750 credits to mount it; same with the basic ''Recoilless Rifle''.
 
 
'''Cannon:''' This is your basic 30 mm cannon. A cannon takes up four spaces on a vehicle, and costs 1,250 credits to mount it.
 
 
'''Howitzer:''' This tank weapon is included for the sake of sheer overkill. A howitzer takes up eight spaces on a vehicle, and costs 2,500 credits to mount it.
 
 
{{Weapon_Stats
 
|name = Vehicle MG
 
|skill = Projectile
 
|damage = 15d10
 
|ammo = 20 bursts (belt)
 
|RoF = 1
 
|defense = Inertia
 
|range = -/100/350/750/1.5km
 
|cost = 3000+750 (127)
 
|Kg = 15 (12)
 
|name1 = Vehicle RR
 
|skill1 = Projectile
 
|damage1 = 18d10
 
|ammo1 = 15 (shells)
 
|RoF1 = ½
 
|defense1 = Inertia
 
|range1 = -/200/1250/3km/5km
 
|cost1 = 3000+750 (15/shell)
 
|Kg1 = 22 (12/shell)
 
|name2 = Cannon
 
|skill2 = Projectile
 
|damage2 = 25d10
 
|ammo2 = 15 (shells)
 
|RoF2 = ½
 
|defense2 = Inertia
 
|range2 = -/1km/2km/3km/5km
 
|cost2 = 10000+1250 (50/shell)
 
|Kg2 = 100 (5/shell)
 
|name3 = Howitzer
 
|skill3 = Projectile
 
|damage3 = 75d10
 
|ammo3 = 10 (shells)
 
|RoF3 = ¼
 
|defense3 = Inertia
 
|range3 = -/-/3km/7km/15km
 
|cost3 = 25000+2500 (200/shell)
 
|Kg3 = 350 (20/shell)
 
}}
 
 
 
''(weapons cited form '''Star Frontiers: Alpha Dawn Advanced Rulebook''' and '''Dragon Magazine #??''' article '''Tanks A Lot''', by Alex Curylo)''
 
[[Category:Equipment Guide]]
 
[[Category:Weapons]]
 

Revision as of 02:27, 26 July 2014